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Goonies (Slot Machine)

I helped create assets for Goonies as well as R&D some optimization techniques with the technical artist.

Quick run through of how we got a base mesh for character. Took a toy, scanned it, cleaned it up, retopo, and we got our base ready for another artist to polish and finish.

Quick run through of how we got a base mesh for character. Took a toy, scanned it, cleaned it up, retopo, and we got our base ready for another artist to polish and finish.

Similar to sloth, we took a prop key and scanned it for use in the game.

Similar to sloth, we took a prop key and scanned it for use in the game.

Dynamite made for part of the game. Matched style to in movie dynamite sticks.

Dynamite made for part of the game. Matched style to in movie dynamite sticks.

Flames for the candles.

Flames for the candles.

Skeleton finger model for the organ

Skeleton finger model for the organ

The final skeleton key based off of my scan.

The final skeleton key based off of my scan.

Product video showing off some of the 3D assets I created.

Created the flame states for the candles in the scene.

Created the sign swinging down

Dynamite stick

Created the bully blinders (lights)